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Here’s an underground mage’s hideout accessible via a hidden entrance in a cave or a teleportation circle in the mage’s private quarters. I am creating new great things with image layout and decorations. I hope people are liking my developing style. I like to make illustrations that have a magic to themselves. I decided to write something different this time, and separate the general steps I take when creating an illustration like this one.
First thing is to lay down the general areas and line art. You can see I only drew the walls, doors and started adding some dirt details and rocks.
Step 2 – Add furniture and dirt. You have to take scale into account when drawing furniture. In this scale it’s 5ft. per square.
Step 3 – Draw grid, it doesn’t have to be perfect, actually small mistakes and deviations are good for the final look.
Step 4 – Add small marks and details to the floor tiles. Also I drew a North Rose, but this is an extra step, You could just mark it with an arrow.
After scanning, the next part is all done digitally, I created a paper texture background to look like old parchment. Shading and coloring explanations are beyond the scope of this article but that’s what I did. Also I added layout decorations to make the illustrations look magical.
April 12, 2017 at 5:44 am
What a great little tutorial, and exactly what I have been looking for. Now I know what to do.
Might you have a tutorial that shows how to package a map set and tokens for, say, any of the games on Google that let you import adventures?
Again, my thanks for your excellent work, and this cool tutorial.
April 12, 2017 at 5:49 am
I’d have to get some practice with online tabletop interfaces. I’ll be adding more tutorials soon, maybe even some time lapses of the actual process or the digital editing.